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Welcome, the Hub connects all projects

The Math and Science Partnership Network


MSPnet is an electronic community that serves NSF's STEM+C and MSP programs.
It welcomes all educators and researchers interested in improving Science, Technology, Engineering, Mathematics, and Computer Science.

The majority of resources generated by NSF projects are available to the public at large and we invite you to visit our library, join MSPnet Academy webinars and sign-up for our newsletter. Members of funded MSP, CE21 and STEM+C projects are encouraged to log-in and make use of Project Spaces for collaboration.


Presenters can upload videos from April 27-May 4
Live Event May 11th-14th
All are invited to view, discuss, comment and vote for your favorites

New MSP Papers

"NebraskaMATH Final Report," Lindsay Augustyn, Jim Lewis, Wendy Smith, Ruth Heaton, Michelle Homp, NebraskaMATH MSP, March 2015.
"Elementary Teachers' Learning To Construct High-Quality Mathematics Lesson Plans," Meixia Ding, Mary Alice Carlson, NebraskaMATH MSP, The Elementary School Journal, March 2013.

MSPnet LIBRARY

The MSP Library contains over 1,900 articles of interest to leaders engaged in science and mathematics reform. Browse the Library

New in Library

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Studying Technology-Based Strategies For Enhancing Motivation In Mathematics, Jon R. Star, Jason A. Chen, et al., International Journal of STEM Education. 2014

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Effects Of Digital Game-Based Learning On Students' Self-Efficacy, Motivation, Anxiety, And Achievements In Learning Mathematics, Chun-Ming Hung, Iwen Huang, et al., Journal of Computers in Education. November 2014

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The Effects Of Math Video Games On Learning: A Randomized Evaluation Study With Innovative Impact Estimation Techniques, Gregory K. W. K. Chung, Kilchan Choi, et al., National Center for Research on Evaluation, Standards, and Stude. 2014

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The Effects Of Game-Based Learning On Mathematical Confidence And Performance: High Ability vs. Low Ability, Oskar Ku, Sherry Y. Chen, et al., Educational Technology & Society. 2013

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